20:58.0
21:03.0
You can make it rectangular, you can make it rounded,
21:03.1
21:05.1
depending on what you want to focus on.
21:05.2
21:10.0
Of course you can use different palettes, different types of icons.
21:10.1
21:14.4
Again, icons are usually mnemonic
21:14.5
21:19.3
and denote the action that people rather do.
21:19.4
21:25.0
If you are shown a sign of a cloud, then you understand we mean “Cloud”, some Cloud technologies.
21:25.1
21:32.5
If you show this cloud to a child, what will be the reaction? Well, not always clear.
21:32.6
21:37.4
If you show a cloud to an older person, they will most likely think that there is some kind of weather stuff.
21:37.5
21:45.4
Generally, their reaction to this button will be generally unpredictable, from the point of view of the designer and from the point of view of the programmer.
21:45.5
21:52.5
Some people are colorblind, who do not recognize colors. Generally, if you make such buttons, or such ones,
21:52.6
21:55.7
nothing good will come of it. They just won’t see them.
21:55.8
22:02.6
It will be just a white background for them and maybe shades of grey, or they won’t see this button on the screen at all
22:02.7
22:07.5
and will look for a long time where to press that OK button to close that window.
22:07.6
22:18.9
You should always be able to switch to modes that allow people with different health conditions to work.
22:19.0
22:24.7
In Windows, there is such a possibility,if the programmer has connected all these features,
22:24.8
22:33.1
then switching Windows to the mode for colorblind and visually impaired should turn all programs into that mode.
22:33.2
22:40.8
Well, only if the programmer specifically considers this. If not, then your program will remain with the same colors, with the same size.
22:40.9
22:52.6
Next… Of course, each program can be decomposed into other types of display.
22:52.7
23:04.3
For different groups of people these displays should be different and, so each time under different devices you need to reprogram each element, each interface,
23:04.4
23:11.7
to do different sets of procedures over functions, which will be realized,
23:11.8
23:16.6
and, accordingly, you will have the structure of dialogues completely changed.
23:16.7
23:25.5
We will have this with you in the laboratories and we will have it on the lectures in the following methods too.
23:25.6
23:34.1
Well, the main definition, yes, just as our subject is called, this is the most basic definition.
23:34.2
23:42.3
I recommend you write it down, it will be admission to the exam. Who does not know what is the intelligent definition, will not receive the admission.
23:47.5
23:57.1
Our discipline combines knowledge of the “psychology of cognition”, which means that we have to study different people in different aspects,
23:57.2
24:05.4
we have to design a software product or some computer system according to their psychology.
24:05.5
24:15.9
A computer system can be this model(on left board), the one we considered here before, that we have a mechanized part, a computer,
24:16.0
24:25.0
maybe some firmware, drivers, there are electronic data transmissions, and then there is an human – machine interface for user interaction.
24:25.1
24:32.4
This is exactly our computerized stuff. In addition, sociology. Sociology deals with groups of people.
24:32.5
24:39.7
If you know, there are such youth trends like Goths, Emo, whoever else is there.
24:43.0
24:50.3
Yes, they also perceive things differently, so if you want to make a program for them, for being actively used,
24:50.4
24:56.4
it is desirable to know their social behavior and how they deal with that kind of program.
24:56.5
25:08.4
Ergonomics is also necessary. Ergonomics determines comfort. That is how much this product will not be redundant,
25:08.5
25:14.9
how quickly you will react to it and be able to use it immediately and you will not be
25:15.0
25:21.6
psychologically irritated and you will always be psychologically satisfied with the ease of use.
25:21.7
25:30.5
Of course, nothing can be done without system analysis. You must have had a subject like “Systems Analysis”?
25:34.0
25:43.3
Where you had to collect all the parameters and according to the statistics calculate all the components and deviations from the norms.
25:43.4
25:51.1
Accordingly, these deviations and finding the average value allows you to recover this system analysis.
25:51.2
26:00.0
And the so-called industrial design. If we take an artistic design, the artist can draw a picture,
26:00.1
26:07.1
he thinks that his colors are optimal, that these sizes of sun, grass and the rest are good,
26:07.2
26:11.2
but if it’s all pasted on a tiny screen, this picture just does not fit.
26:11.3
26:17.6
For example, the color display technology on this display does not allow you to display all the palettes.
26:17.7
26:27.4
Therefore, the industry, the implementation of display types, affects the drawing of your buttons.
26:27.5
26:33.5
You will write a program, for example, for black and white displays, such as parking.
26:33.6
26:38.4
Colors are not necessary there, so you are only interested in fonts and resolution.
26:38.5
26:45.7
You need to consider exactly where, on which devices, in which cases, your program will work.
26:48.6
26:59.0
Well, since you and I use mostly computers, we need all interfaces that we will develop
26:59.1
27:09.0
within the frames of human-machine interaction for the widest class of users, to ensure this measure of efficiency.
27:09.1
27:16.9
Have you heard it, in some other subjects… did you have economics… in the first year?
27:17.0
27:26.1
Maybe you had an economy in school. You probably had to count efficiency. Human-hours, right?
27:26.2
27:31.0
We calculated labor productivity, economic effect. Counted, right?
27:31.1
27:36.8
You can also calculate these economic effects from the interfaces.
27:36.9
27:44.2
If there is a huge window and there are too many buttons, the efficiency for the average person will be low.
27:44.3
27:49.1
If he is an experienced programmer, then the more buttons, the better.
27:49.2
27:54.8
The efficiency of it on the contrary will increase than the fact that it will be poking long between windows.
27:54.9
28:01.1
Now, what else is there to mean? The so-called user experience.
28:01.2
28:06.9
Have you heard the concept of ‘user experience’ everywhere in vacancies, in offices?