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New to Lemnis Gate? Start Here!

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You are in the read-only mode. Close
00:00.0
00:02.3
Are you new to Lemnis Gate?
00:02.3
00:05.7
Are you looking at this game going, "Yeah, it looks kinda fun,
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00:09.8
but what do you mean it's a 'turn-based FPS'?
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00:14.0
What does it mean to 'disrupt the past' and 'change the future'?"
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00:17.9
Are you just confused on how time loop games work in the first place?
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00:20.7
What I mean.. to be fair, I was too. BUT!
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00:24.1
I'm going to help you, so let's get started!
00:24.9
00:27.1
So firstly, I've played this game quite a bit
00:27.1
00:31.2
and it is wicked fun once you start to understand it.
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00:34.4
There is a steep, but rather small learning curve
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00:38.2
when it comes to just thinking in four dimensions.
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00:41.5
So, in a single match there are ten rounds,
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00:45.1
and let's say that you and I are playing against each other.
00:45.1
00:48.7
So, I go first. I choose one of the many operatives.
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00:54.3
I go about, I do my business for 25 seconds, maybe try to pick up some objectives...
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00:57.2
While this is happening, you are watching. You're scheming.
00:57.3
01:01.2
Trying to poke holes in my plan, you're trying to get under my skin.
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01:04.5
My 25 seconds are up, now it's your 25 seconds.
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01:05.3
BUT!
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01:10.5
What I just did in my 25 seconds plays out right in front of you,
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01:13.2
and this is what it means by 'disrupting the past'.
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01:17.5
If I pick up my objective during my turn.. well, in *your* turn
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01:20.7
you can kill my person *before* I pick up the objective.
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01:24.6
Once your 25 seconds are up, it goes back to me, and I can use
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01:28.5
any of the operatives, apart from the one I used in the first round.
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01:32.4
And it just goes back and forth, back and forth, and essentially, every
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01:36.2
25 seconds is *layered* on top of one another.
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01:40.5
So the first round is only one operative, but then every round
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01:44.7
we just keep adding one more each time until it is the tenth round
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01:49.6
and it's your turn, and there are nine other operatives running around.
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01:53.8
So you can, hopefully, see that it will get pretty hectic pretty quickly.
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01:58.9
Have you got there? Great! Let's add one more layer of complexity.
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02:02.4
So this is a shooter game, right? You're going to end up dying.
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02:07.0
That's just inevitable. But this game isn't like the other games.
02:07.0
02:10.3
So, when you die, you'll notice it looks a little bit different,
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02:14.0
and that's because you went into 'ghost mode', and that's fine.
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02:18.5
Just keep playing as if you're alive, because if you're able to prevent that death
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02:22.3
in the future rounds, then everything you just did in 'ghost mode'
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02:26.0
um... comes true, shall we say. So you can see me playing here –
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02:28.1
I pick up an objective, and then I die.
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02:31.2
But I run back and return the objective anyway.
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02:35.8
Even though I technically don't score, in the following rounds,
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02:39.6
when I save him, I *do* return the objective and I score.
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02:43.8
Now, look, this is probably *the* most complicated part of Lemnis Gate.
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02:48.8
If you're still a little unsure, just drop me a comment below, and I'll reply to you.
02:50.3
02:54.2
Now, you might be thinking, "Whoa, hold on.. whoever goes second
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02:59.4
gets the last turn, and in which case, wouldn't they just win every time?"
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03:01.8
And you know what? You'd be right!
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03:04.7
Which is why the game is split up into two halves.
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03:09.4
So if you end up going first in the first half, then you're at a disadvantage,
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03:12.2
but that just means in the second half you'll be going second,
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03:13.8
and you'll have the advantage.
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03:17.4
You score points not just by taking the objectives, although
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03:21.5
that should be your main focus, because, as you can see from the score board,
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03:26.7
objectives are definitely worth the most, but you can also get points
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03:32.1
through damage dealt and kills. So although you may tie when it comes to the objectives,
03:32.1
03:36.6
one of you may get more damage or kills, which would mean that you win.
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03:40.8
And if you'd like to see a *really* close game when it comes down to just 1 point,
03:40.8
03:45.7
then click at the top here and watch that after this video, it is such a close game!
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03:50.5
But anyway, I digress. So, yes, if you go second, you have the advantage,
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03:54.3
but you each go second, so it evens out.
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03:59.0
Now we come to the operatives. The flavour! The loose sprinkling on top!
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04:03.4
All of the operatives have a unique weapon and ability,
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04:06.8
which can be used multiple times throughout each loop.
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04:11.6
Some are faster, some have better damage, some have better mobility,
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04:15.8
and it's up to you to decide what operative is best for the situation.
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04:20.6
They all feel really good and unique. None feel too overpowered
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04:22.4
or anything like that.
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04:25.7
And they're also not too difficult to pick up and master.
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04:28.1
So, you have four separate game modes.
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04:31.4
There's "Seek & Destroy". There's "Domination", in which,
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04:37.1
instead of holding a point, you damage what they call a Particle Accelerator,
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04:40.2
and once you've put enough damage into it, you capture it.
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04:44.3
But your opponent can come along and put damage into it afterwards,
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04:46.5
and then capture it for themselves.
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04:51.2
You've also got "Retrieve XM", which is kind of like Capture the Flag,
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04:56.7
except that there are multiple flags and they call these XM, or Exotic Matter.
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04:59.9
So you pick these up and return to your base to score.
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05:02.8
And then there is standard deathmatch mode.
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05:07.7
Currently there are eight different maps, all of which are specific to a
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05:12.1
certain game mode. Now, the cool thing about this is there are lots of
05:12.1
05:15.3
different match types as well. So you can see on the screen now,
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05:19.8
you can do 1v1 turn-based or you can do simultaneously as well, so
05:19.9
05:23.0
you're both playing against each other in the same time loop.
05:23.0
05:27.7
And there's also 2v2, and there's lots of variations of this. So there's turn based:
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05:32.1
you can do one where teammates play together, or maybe a more interesting one
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05:36.3
where enemies play together. Or simultaneous, where *everyone* plays together!
05:36.4
05:42.4
I hope that I have sufficiently explained the time-looping madness of Lemnis Gate.
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05:45.8
And please, if you have any questions, or if I wasn't clear enough,
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05:49.1
let me know in the comments below, and I will reply to you.
05:49.1
05:52.1
Feel free to subscribe and check out my other content!
05:52.1
05:55.8
If you'd like to see how each of the operatives work and you want some
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05:59.3
hidden tips on how to use all of them, then click this video here.
05:59.3
06:05.0
Otherwise, I'll be seeing you in the Lemnis Gate arena! See ya!